This is a more "region free" 100% Global File. However, if you try to open the Avatar Logbook, the game will always crash, rendering it unusable.ĭownload this Global file instead. Just load a save file with the recruited child units, save, and the children will be back to normal. Some children will look glitchy if you view them through the Support Log. If you try load the above file into a multi language European or Japanese game, nearly everything will work out. Not sure how it'll work on the multi language European version. NOTE: I have tested this Global file out on a European English cart, and it seems to load the Avatar Logbook with no issues, and I was able to recruit any unit. If you need to save any, you can recruit them (20 per save file, up to 60 total), then re-add them after you import the Global file. The main thing you will lose are the units in your Avatar Logbook.
Please be sure to read the Readme file for a full explanation of what it inside the Global File. Here is the specific file for the North American version of the game. Since the Global file is separate from the main files, you will not lose (nearly) anything in your main three files if you mess around with the Global file. All 99 units have every skill they could obtain legally (at least 68 for male units, 70 for female units) and maxed out stats in every class. Lunatic+/Classic (and Lunatic+/Casual) unlocked.New Game required to start with this amount as it won't overwrite the amount in current save files. Support Log, All Cutcenes, and Unit Gallery is 100% complete. Other items such as Support Log, Renown, Character Gallery, and Avatar Logbook are all saved in the Global file. How Awakening's save system works has been known for a while due to emuNAND users using SaveDataFiler, but with recent developments where Homebrew is accessible to more people recently, the same can be said for save modifying ( FireEditor) and replacing.Īwakening's main three save files are saved as Chapter0, Chapter1, and Chapter2. I have been working on this save for a while and thought I would share it with the community.